Thursday, May 7, 2020

Audiences and institutions Essay


To what extent is digital distribution vital to the media area you have studied?   
Media Area: Video Games  
David Chikezie

Digital Distribution of games has been a thing since the 1980s it was only with network advancements in bandwidth capabilities in the 2000s that digital distribution of video games really became preeminent, Digital distribution is extremely vital to the gaming industry and contributes to a lot of its success. The games industry relies on a rapid production and innovation cycle, one that actively enforces hardware obsolescence. It seems everyday consoles like the Xbox One, PS4, and the WII U are becoming more and more cloud based and distancing away from the outdated physical hardware we grew up with. Companies like Microsoft are adapting and creating new digital only consoles to boost their audiences by proving a more productive way to sell products.
To begin with, Content distributed online may be streamed or downloaded, and often consists of books, films and television programs, music, software, and video games. Streaming involves downloading and using content as soon as the consumer wants. they rathe allowing a user to store it permanently. In contrast, fully downloading content to a hard drive or other form of storage media may allow offline access in the future. According to the case study  “Digital Games Distribution: The Presence of the Past and the Future of Obsolescence” “The move to digital distribution has already begun to reduce the need of transportation and mobility, but this currently signals only further support of planned, and technological obsolescence, increasing the rate at which the commodities for recording, storing, distributing and exhibiting digital content become wasted” this case study explains some of the pros of digital distribution in contrast to physical distribution such as the Eco friendly side to online distribution, Disc are harmful to the planet and contain substances like polycarbonate plastic and aluminum.
In another case study, author Chad Hadzinsky agrees to the notion that the video game industry relies on digital distribution to sell productively. The case study states Digital distribution of video games is becoming increasingly common, with major publishers and retailers paying more attention to digital sales, including Steam, PlayStation Store, Amazon.com, GAME, GameStop, and others. According to new  statistics, the volume of digital distribution of video games worldwide was $6.2 billion per month in February 2016 and reached $7.7 billion per month in April 2017, its evident that digital distribution is vital, but with looming problems in the world, for example, the coronavirus pandemic causing many stores and businesses to be closed, digital distribution provides many video games retailers to continue making money
Personally, I buy all my games digitally because I can share my games and movie with family and friends, I can play offline and I don’t have to travel to my local GameStop. It is more convenient for a lot of people and that’s why I think it will take over the gaming and video industries as the premiant distribution method. Furthermore, in this case study of digital distribution of the gaming industry authored by Frank Alpert, we are showed the cons of digital distribution, according to the case study “depending on location, the price of a digital game upon release can be substantially greater than its retail version. Even on sales, digital titles can rarely compete with the price of a physical version of the same game. “Alpert also brings up how, you have the option to sell or trade the game to other people if you wanted to. With digital distribution, you only have the option to play the game on your account alone, providing less portability.

In conclusion, Digital distribution has played a huge role in the growth of the gaming industry, I will continue to use digital to buy my movies and games, as more innovation is taking place companies are becoming more and more digital based and growing their business off digital technology. The way you distribute your product is very important to the growth of your product, and major companies are taking precautions to make sure there product are distributed properly.

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Audiences and institutions Essay

To what extent is digital distribution vital to the media area you have studied?     Media Area: Video Games    David Chikezie Dig...